Compare the two cards carefully
When I suggest the possibility of, say, a quad-faced card (a physical impossibility in the real world), Forsythe says that actually sounds "totally reasonable" as skirting around physical limitations is exactly the kind of thing digital card games should be trying to do. Forsythe jokingly provides his own example of a crazy effect that would actually be going too far playing a game of Space Invaders to determine a creatures toughness when it enters the battlefield
Every creature becomes an Indrik Stomphowler
Id want to be in the ballpark of twenty-four spells before Id consider playing three Augurs, but perhaps changing some things around could make that an appropriate way to build the deck
I guess I could talk about how R&D's view of mechanics has changed over time as we shifted from thinking of them as a disposable resource to a reusable one
For six converted mana, this 3/6 enters the field with hexproof from artifacts, creatures, and enchantments