Please be aware that you might find some unusual expressions that are difficult to understand.
Without a bunch of complex card interactions, combos, or synergies it is a lot easier to show kids concepts like board control, trading creatures in combat, and not playing everything in your hand just because you have the mana for it
At the beginning of your upkeep, put two descent counters on this, then deal damage equal to the number of descent counters to each player, and create that many Treasure tokens
These characters were N, Lillie, and Marnie , with many others like Arven, Ethan, and Misty being teased for the future
Should you include this, then when a critter arrives on the battlefield, it takes two damage from a Red and Enchantment source, so a Protection from Red or Enchantments creature will remain immune to the damage The goal of this project is to have fun with stuff for a turn
In any case, if you think I'm wrong, you can always tell me off in the Wargamer Discord