The trample addition is key here, as simply boosting power and toughness is often not enough for a gang of Wizards to get over the finish line unless they have flying, of course
A 3/3 Gnome Artificer with haste for three mana, Jan has two activated abilities, each of which manipulate your resources in different ways
At the direct WooCommerce snapshot taken July 14, 2026, 4:17 p.m
Once it is in play, you could destroy the artifact first if Shatter were an interrupt
Much of the meta is centred around beating these decks, and if the list your running isnt prepared for them, you wont stand a chance unless you draw very well and they draw abysmally
By letting it enter play without its coming into play text taking effect, you could sneak a 12/12 into play for a total of one mana for the Dreadnaught and two for the Mask