Whats more, cards attack and defence value is the same number, making it easier to understand how they might fare in battle and potentially riskier to attack as a group, or defend as a single card
The deck has access to excellent damage-based creature removal, and can keep the board clear from threats while it loots and loots and loots, whittling the opponent down with Monument to Endurance
You can read more about the community reaction to the return of this add-on here
For instance, you might challenge with one character, play a new character from hand, then quest with a different character, all in the same main phase, as long as you can pay costs and have eligible cards
On the other hand, if it's late in the game and you're oozing mana with a Zendikar Resurgent in play, you might be able to cast 3+ creatures a turn with Vizier, and you'll be drowning in card advantage
There are also a lot of possibilities for variation based on the number you choose