I could list every new card I love - like Alice, Growing Girl, who lends the Support keyword to your other characters and gains four lore when you reach ten strength, or Sisu, Divine Water Dragon, who allows you to draw a new card every time you quest - but in general all of the new cards in Rise of the Floodborn feel like a shift in power and ability
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What's In The Sapphire/Steel Disney Lorcana Starter Deck The Disney Lorcana Sapphire/Steel starter deck takes a very different approach from Amber/Amethyst, focusing on building an inkwell to deploy some heavy hitters
It's a variant on the level up mechanic that uses triggered abilities instead of mana payment to level up
Elsa the Snow Queen Recreated by magical ink, Elsa found herself in an unfamiliar new world
two 60-card decks, two paper deck boxes, two Lore Counters, a Quick Start Guide, and damage counters