For starters, its a great enabler in Pauper Dredge
Then give them double strike too
In that sort of a role Remand is the vastly more desirable card, you want countermagic to deal with stuff cheaply and efficiently, you play card advantage spells to provide the late game inevitability and so you are just harming your own disruptive power by trying to combine the two into one overcost card
Due to price fluctuations, we do not accept returns for collectible trading card games (Magic, Pokemon, Lorcana, etc)
Marvin, Murderous Mimic In a moment of bloodthirsty whimsy, a razorkin once picked up a lifeless ventriloquist's puppet and used it to terrorize a survivor only to receive a nasty surprise when the puppet quickened, its dormant seed of life nudged awake with the razorkin's unwitting aid
These were a correction to the intended mechanics, rather than outright changing what the card does for balance purposes