Restless Vents I'd want enough ways to help force Restless Vents through opposing blockers before I put it in a deck, but a Rakdos land that works with graveyard/discard synergies and draws us a card is perfectly respectable
Despite its imposing appearance (and transition from toad-thing to mammoth), Craterhoof Behemoth has a frankly terrible power/toughness to mana cost ratio
And honestly, we were stunned with the design and quality of the Lore Tracker Dial
In addition, the briefing mentioned that the skies had warm clouds almost like burning flames, which helps to put a spot on the overall feeling of bravery of the scene
Im still trying to win some games, people
Since [Zendikar Rising]s a land set, one option is always a land, but it lets the other side be an effect that might be too narrow to play by itself. That meant the Magic team could create more cards that both fit Zendikars theme, but also created chances for niche abilities