Moreover, the good Captain seems like a textbook case of a card that was designed for Standard rather than commander
Examples: Arcane Sanctum (enters tapped, taps for white/blue/black) Nomad Outpost (enters tapped, taps for red/white/black) 3
Azorius is one where the legends dont usually speak to me mostly because they tend towards controlling strategies and thats not something I personally enjoy much whether its Commander or tournament Magic
For instance, Mother Bear, a 2/2 for two from Modern Horizons , is a vanilla Grizzly on the battlefield, but when its in the graveyard, you can pay to create two 2/2 Bear tokens
(Then again, they might have other filler cards, like those DECK 04 / DECK 06 that came from Brazilian Portuguese decks
Instead, include a few powerful ones that work well with incidental graveyard growth and enjoy the extra value, as, in general, chasing threshold wont be worth the effort