Play Heroic Intervention when your opponent plays removal, artifact or enchantment hate, land destruction, or just any planeswalker
We build the movement
Your captain can attack anyone, meanwhile your comrades can only attack whichever of your opponents comrades are in front of them, and if your opponent doesnt have 2 comrades on the field, then the captain as well
Also virtually all grey stamps seem to be uniformly grey but the transfered ink on the back of cards is highly variable in terms of amount of ink transfered
Stay with Me (Rhystic Study) $246 Oh, gee I wonder what happens when you take one of the stapliest staples that ever stapled in Commander, make it a mythic rare, slap it onto a bonus sheet of Magic's best-selling set ever , and illustrate it with the two Final Fantasy characters that WotC is determined to turn into I'm not crying, you're crying! moments
Another reason is to preserve their sentimental value