To make up for it, Wizards has made sure to slip a handful of fantastic green Commander cards into Brother's War set and booster packs
It needs less bodies to win with since you only need to deal 10 total damage to your opponent to kill them, and in multiplayer you just need 10 per person, very possible in one turn
This weird little artifact has you hold it above the board by at least a foot and letting it drop onto the battlefield, spinning completely over at least once
In theory, these new cards could be combined with the classics from Mercadian Masques block to powerful effect--perhaps a viable Commander strategy
I can mostly think of Makeshift Munitions, Energy Refractor, and Network Terminal
Great for collectors, gifts or nostalgic throwbacks