Crew 1 Adrestia's second ability will trigger only if it was crewed this turn by a creature that was an Assassin when it was tapped to pay the cost of Adrestia's crew ability
Polarizing Matchups Enigmatic Incarnation decks are designed to go over the top of everything, giving it a massive edge against any decks that cannot pressure it quickly enough
2-Color Town Cycle Baron, Airship Kingdom Gohn, Town of Ruin Gongaga, Reactor Town Guadosalam, Farplane Gateway Insomnia, Crown City Rabanastre, Royal City Sharlayan, Nation of Scholars Treno, Dark City Vector, Imperial Capital Windurst, Federation Center Final Fantasy includes a cycle of tapped dual lands with the town subtype
People will be looking for excuses to play Sephiroths Meteorfall in decks, and you get other goodies to go with it
Morph is only a cost of two ink, and then he can be used for any character with Shift to be played on top of as if he was the needed card
The spell costs three, draws for them and then gives them indestructible too