By selling products directly to fans, we are able to make much smaller print runs, allowing us to experiment with cards that only need to connect to a small niche of players to be commercially viable
Itll also disrupt any top deck manipulation from cards like Brainstorm, Senseis Divining Top, or Vampiric Tutor, just to name a few
If it's in a hidden zone, use the helper card
Tricky Terrain has all the makings of a ramp/control deck, and with enough adjustments might come close to competitive
This release also has alternate Collectors Edition Commander decks, similar to those released for Warhammer 40,000
Its huge for a midrange deck, or even a control deck, even if you only trigger two of the four modes