It can be used alongside equipment, sure, but also in decks that care about activating abilities to put counters on things, for example
7 Robin Hood: Champion Of Sherwood Card Number 190/204, Steel Ink Robin Hood: Champion of Sherwood has the Shift mechanic, which means he can be played on top of another Robin Hood or Morph card for only three ink, although even at five ink, this card is a steal
Hopefully, well learn more as that June 13th release date approaches
This is a great way to change a characters abilities, but isnt a fresh start as damage, item effects and exertion state persist
You either: Make a tapped and attacking green Dinosaur token with trample and a power and toughness equal to the greatest power among other attacking creatures you control
I was sent one of the playmats, but havent played with the sleeves or deck boxes for this set, so I cant comment on if the quality has changed