This risk-reward design reinforced the idea that Charizard was not an easy card to use, but a rewarding one when played correctly
The deck is a lot more low to the ground than its Lands Wrath counterpart, with lots of unblockable creatures and the like
This, perhaps combined with the Giovanni Supporter card, can knock out many other ex cards
(After all, its still Gaston.) Gaston, Intellectual Powerhouse usually costs six ink to get onto the table, but if youre smart with your deck choices you can Shift him onto a decidedly less brainy Gaston for just four ink
From there, a Walking Ballista can win the game, and this combo can be set realistically on turn 3 if you have a good hand or with the help of some creature tutors
Powerful utility lands like Boseiju, Who Endures, Takenuma, Abandoned Mire, and Midgar, City of Mako or other Final Fantasy rare lands dont work as well, although Id likely still include them all