In fact, I wouldnt be surprised if we see the emergence of a new archetype because of this card: Blue-Red Tempo
Throw in the fact that Djeru's Resolve works very well with exert creatures, allowing you to prevent the damage during combat and have them untapped for your next untap phase, and it becomes even stronger
While it could use some protection (enter Temple Altisaur), being able to discover X once per turn based on the toughness of a Dino entering the battlefield is a huge play, and one that can snowball into an easy victory if your deck is stacked the right way
Aetherling $6 Here are the things I like my finishers to do in order of importance: 1) Kill very easily and quickly
If you already dont like the physical form of the game, playing it online is not going to change your mind
Her activated ability even removes flavor text so then she can be blocked, which is that odd tension I was talking about, but lets be real: thats a fine tradeoff, given thats shes probably stealing some pretty sweet abilities