Abrade Adrenaline Jockey Agate Assault Alania's Pathmaker Ancestors' Aid Ancestral Anger Angry Rabble Anzrag's Rampage Arachnomania Archaic's Agony Artist's Talent Artistic Process Ashling, Rekindled Avengers Disassembled Axgard Cavalry Ball Lightning Barret Wallace Battle-Rattle Shaman Battlesong Berserker Bayo, Irritable Instructor Become Brutes Bedhead Beastie Belligerent Yearling Belligerent of the Ball Bellowing Bruiser Bespoke Battlegarb Betrayer's Bargain Blacksmith's Talent Blazing Bomb Blazing Crescendo Blazing Firesinger Blooming Blast Boar-q-pine Boilerbilges Ripper Boldwyr Aggressor Bolrac-Clan Basher Bolt Bend Boltwave Bombard Boneclub Berserker Bonehoard Dracosaur Boommobile Bot Bashing Time Boulder Dash Boundary Lands Ranger Brambleback Brute Brambleguard Captain Brass's Bounty Brass's Tunnel-Grinder Brazen Blademaster Brazen Collector Brazen Scourge Breaching Dragonstorm Breeches, Eager Pillager Brimstone Roundup Broadcast Takeover Bulk Up Bumi Bash Burner Rocket Burning Curiosity Burning Sun Cavalry Burnout Bashtronaut Burst Lightning Byway Barterer Calamitous Cave-In Calamity, Galloping Inferno Call the Mountain Chocobo Cam and Farrik, Havoc Duo Carnelian Orb of Dragonkind Case of the Burning Masks Case of the Crimson Pulse Casey Jones, Jury-Rig Justiciar

Syr Konrad, the Grim is its own slow wincon if you mill enough
Serperior is excellent to have on your Grass decks bench due to its passive ability Jungle Totem
Wildsear, Scouring Maw Where Bello builds Animated Army around a token strategy incorporating both Artifacts and Enchantments, Wildsear goes for a more streamlined path, focusing on boosting Enchantments and building up board presence through cascade
Monarch in MTG: Quick Overview Monarch is a player designation that basically translates to, Draw a card at the end of your turn for as long as youre the monarch. You become the monarch by casting a card that makes you the monarch, but an opponent can become the monarch if they deal you combat damage
Sans Blue decks tend to be proactive, forcing opponents to answer threats rather than setting up complex game plans