Now, once you play your Giant Growth (and target your goblin), it will get the +3/+3 boost, becoming a 5/5 until the end of the turn, and no longer die to Defeat because its power is now over two
MSC #199 #434 FDN #725 BLC #271 CMM #387 #605 BRR #17 #80 40K #239 DOM #215 Alchemy, Brawl, Commander, Competitive Brawl, Historic, Legacy, Modern, Pioneer, Standard, Timeless, Vintage Pauper
Winning games and clearing quests is the main way of completing the pass
Call the Coppercoats
Note that the instant/sorcery you target has to have an exact equal mana value to the amount of damage your tokens dealt, so it takes some careful maneuvering
Marcy: FFXVI's Cid's famous line