I call this a watershed card because if this is the power level Wizards are aiming at for aggro, and people are still set on not playing sweepers, hatebears, or stax-lite, then yeah, this has quickly turned toward a turn 6-7 format
This set is surprisingly packed with interesting, powerful, and even just fun designs, given how parasitic the mechanics are (shrines, lessons, allies, etc.)
The baseline is a 2/2 that deals 2 damage to all other creatures, but that scales up if you already had an Army on board
Cards In Pixels
Yet one of the most common pieces of advice I have to give to players looking for help with their decks is to include more ways to reload their hand
An interesting interaction is to Oust one Death's Shadow and shrink or kill the other one because they gained life