No, but I was thinking about it and now so are you
For each of those cards, its owner may play it for as long as it remains exiled
It only costs two and has no hoops or drawbacks
In other words, The motif of the ability is the chain system, the combat system of FFXIIIi, and the game system, which fills the chain gauge and brakes the opponent's damage to the opponent, is the ability to double all the damage that enters the player until the next turn comes
If the triggered ability triggers more than three times in a turn, no mode can be chosen for any instances of the ability after the third, and those will be removed from the stack and do nothing
I classify it as a very causal Bracket 1-2 deck, though the presence of Crop Rotation unfortunately means its technically Bracket 3 (why is Crop Rotation a Game Changer again?)