But with this being a Golgari (green/black) deck, Death Toll can't help but mess around with its graveyard at least a little
On the other hand, when Wash Out was good, it was amazing
Where Surging Sparks Fits in the Scarlet & Violet Era Looking at the Scarlet & Violet expansion lineup, Surging Sparks occupies an interesting position
My inclination is to go for an artifact token focused build with Treasure production and Brudiclad, Telchor Engineer to provide plenty of pressure with Akiri, while Silas provides late-game card advantage

Rime #20 Magikarp #21 Gyarados #22 Inteleon V #23 Inteleon VMAX #24 Cramorant #25 Arrokuda #26 Barraskewda #27 Helioptile #28 Heliolisk #29 Charjabug #30 Vikavolt #31 Boltund V #32 Toxel #33 Toxtricity #34 Natu #35 Xatu #36 Galarian Corsola #37 Galarian Cursola #38 Indeedee #39 Dreepy #40 Drakloak #41 Dragapult #42 Galarian Farfetch'd #43 Galarian Sirfetch'd #44 Binacle #45 Inkay #46 Sandaconda V #47 Falinks #48 Stunky #49 Skuntank #50 Impidimp #51 Morgrem #52 Grimmsnarl #53 Bronzor #54 Bronzong #55 Honedge #56 Doublade #57 Aegislash #58 Duraludon #59 Bunnelby #60 Diggersby #61 Hawlucha #62 Dubwool V #63 Full Bucket #64 Burning Scarf #65 Sonia #66 Skyla #67 Milo #68 Turffield Gym #69 Training Court #70 Twin Energy #71 Rillaboom V #72 Cinderace V #73 Inteleon V #74 Boltund V #75 Sandaconda V #76 Dubwool V #77 Sonia #78 Milo #79 Rillaboom VMAX #80 Cinderace VMAX #81 Inteleon VMAX #82 Sonia #83 Milo #84 Frosmoth #85 Big Charm #86 Twin Energy 45/70 Other Inkay Cards Inkay 120 HP Rock Hurl This attack's damage isn't affected by Resistance

Spend this mana only on spells and abilities that put tokens onto the battlefield