Cards that let you take an extra turn are very powerful because they let you play twice, which means you naturally draw two cards and play two lands over two turns while your opponent doesnt get to play at all
Jidoor, Aristocratic Capital is still functional as a blue town, but the spell is incredibly weak
Type: Metal
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A 3/1 for 4 is frail enough that this rogue doesnt get too carried away, but this is the most spiteful type of draw hate out there the kind that stops opponents from drawing extra cards and steals those draws
Just get a visual idea of what you have and start to form sets in your mind