It unfortunately loses a lot of focus in long games as you start to run out of landfall triggers and can't activate your commander as often
Soul of Windgrace fits naturally into these strategies as both a reward for sacrificing/discarding lands, since it returns them to play, and as a discard outlet for other threats like Titania, Protector of Argoth and The Gitrog Monster
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You can only cast it after you discard a card, but once its in play, it tutors The Underworld Cookbook and uses food permanents as deadly removal
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Stasis is often only included in decks that don't care about the effect or can play around it, which leads to tons of frustration as you watch them get to play the game while you sit there unable to do anything but hope you draw removal for it