Each ability can be cast multiple times, as long as you have pawprints remaining, but some abilities will cost more than others

Altar of Bone Analyze the Pollen Angrath's Fury Archdruid's Charm Bifurcate Borough Backup Brainspoil Brave the Wilds Bushwhack Call the Mountain Chocobo Caravan Vigil Celestial Reunion Chandra's Flame Wave Chord of Calling Colossal Collision Cosmium Confluence Coveted Prize Dance of the Tumbleweeds Deathsprout Diabolic Intent Dina's Guidance Doubling Chant Dragon's Approach Eladamri's Call Eldritch Evolution Emergent Sequence Evolution Charm Fall to Earth Fiery Fall Finale of Devastation Gideon's Battle Cry Go Forth Goblin Tutor Grave Upheaval Green Sun's Zenith Growth Spasm Herd Migration Illicit Shipment Infernal Rebirth Kayla's Command Liberating Combustion Liliana's Influence Liliana's Scorn Lithobraking Lively Dirge Map the Wastes March of Burgeoning Life Marvelous Melee Mausoleum Secrets Natural Order Nature's Rhythm Orbital Plunge Primal Command Primal Growth Prishe's Wanderings Rampaging Growth Return from the Wilds Road // Ruin Roamer's Routine Rushed Rebirth Sarkhan's Triumph Savage Order Say Its Name Scout the Wilderness Scrounge for Eternity Signal the Clans Stain the Mind Summoner's Pact Supply // Demand

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Description Walking-wake (#1009) is a powerful Water/Dragon Pokmon known for its sleek, aquatic form and fierce dragon-like agility
Because he only costs three mana, you can easily deploy him on the same turn you plan to gain a massive amount of life and catch the table off guard