Their abilities often revolve around manipulating damage counters, forcing discards, or locking opponent actions
Meaning that in just two turns it can apply 12 Toxic counters to me as the opposing player, and if I have 10 counters applied to me, I lose the game
Finally, if an equipped creature dies or is removed from the battlefield, the Equipment that was attached to it remains on the battlefield a nice upside when compared to Auras, which go to the graveyard
When this card battles a Special Summoned monster: Negate its effect until the end of the turn, and destroy it
He recently attended events to sign some of the cards
Synchro Summoning is a form of special summon that requires a combination of Tuner and non-Tuner monsters to help summon a Synchro Monster from your extra deck