You start off with some early acceleration, generate some card advantage mid-game to keep the creatures flowing, and then close it out with Craterhoof Behemoth or some other trample effect
This could be concept art and could still change
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It doesn't have to be exactly in that order, but keep in mind that the opponent must be forced to Knock Out three Pokemon to win the game
Of course, you wont have that many, so if you do consider playing this, make sure that finding all of your basic lands accomplishes something meaningful
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