The Odds By the numbers, we ended up winning 25% of our games, which definitely isn't great, but it's also not the worst record we've posted on Against the Odds
During a press briefing, designer Max McCall told Wargamer that Eternal Might is about "creating lots of zombies, accruing slow advantages, and then having one big turn where - like you see in horror movies - your zombies rise up and kill everybody"
You can spend three to mill four and then return two dorks or lands to your hand from them
I wanted to see if an AI-powered investment platform could cut through the noise and give me a clear, analytical perspective
What makes it special, though, is that if X is five or more, you also get to create a copy of that creature
1 Sanguine Bond