I can see many decks eschewing the vehicle part completely and opting mainly for creatures and artifact creatures, and I think thats perfectly fine
But outside of that, the madness for three mana, and one fewer Red helps to make the cost more manageable, while the effect is no less face-smashingly real
You can cycle a dork and then that entered your battlefield, make a pair of tokens EOT
Merfolk gets Branching Evolution ($18), Thassa, God of the Sea ($8), and Metallic Mimic ($8), while Dinosaurs have Akroma's Will ($19), Apex Altisaur ($13), and Chandra's Ignition ($10)
70 HP, resistance to Grass and weakness to Fire, this Jirachi carries over and, in some ways, improves its uses from previous versions
It adds a pretty brutal dynamic: Dethrone, but an extra combat phase instead of a counter. As with Preacher of the Schism, Scourge of the Throne shows how WotC has reused the main concept behind dethrone (attack the healthiest player) without reusing dethrone itself