Build 60-card decks using only the sets that will still be in Standard after the rotation: Zendikar Rising , Kaldheim , Strixhaven: School of Mages , and Dungeons & Dragons: Adventures in the Forgotten Realms
It's not a necessary element for playing Magic, but it certainly makes it a deeper experience
But you don't need to go for the Thassa's Oracle MTG combo necessarily - usually it'll be enough to draw an enormous number of cards and play an enormous number of lands, putting you in a commanding lead
Still worth it at 4 wins and you get more than your entry fee back with 5 or more wins
Anything that is looking for the natural result is looking for the number shown on the face of the die before these modifications
You can use the delve ability to reduce the cost of Tasigurs Commander Tax as well, keeping you in the game longer