It also triggers the abilities of cards that look at targeting effects, like Cowardice, which could spell the end for any strategies you may have with your mutations
Bluffing that you have no spells to cast on your opponents turn only to surprise them with a counterspell doesnt need any more explanation
Cold Wave 60 Your opponent cant play Trainer cards from their hand during their next turn
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With unofficial projects like this, I recommend doing a little research of your own to ensure its what youre after
Cards that do something and draw you a card, whether that's a combat trick, letting you scry, or summoning a 1/1 creature, are effectively free, so while they may not be impressive, they're never a bad thing to include in your deck