Imperial Archfiends[edit] These "Archfiend" cards emphasize effects relating to destruction, both of opponent's cards and benefiting off destroying themselves and other "Archfiend" monsters
This is a deck that that is named Naturia
Molderhulk I can easily see casting this card for 2 mana in most decks, where it returns lands from the graveyard and acts as a terrifying 6/6 creature
EFFECT Fusion Summon a Level 9 DARK Galaxy monster with 2000 or more DEF by shuffling 2 DARK Galaxy monsters from your GY into the Deck, but for the rest of this turn, monsters cannot attack, except the monster you Special Summoned with this effect
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They're far more interested in the wacky journey than the simple prospect of victory