This card creates a miserable experience for opponents by forcing them to sacrifice creatures every turn while bringing yours back for free
You must control another unpaired creature at the moment a creature with soulbond enters the battlefield or the soulbond ability won't trigger at all
All other rules and effects that check power or toughness use the real values, even if they cause damage "equal to a creature's power" to be dealt
Vincent's Limit Break Rarity: Common TYPE: Instant SUBTYPE: - CMC: 2 Mana cost: USD: $0.15 EUR: 0.08 TIX: 0.03 EDHREC RANK: 7770 Tiered (Choose one additional cost.) Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control" and has the chosen base power and toughness
While we've had dominant decks and cards like Collected Company, Siege Rhino, Pack Rat, and Rally the Ancestors, those formats didn't see huge drops in attendance, and for the most part, by the time the outcry got loud, the problem card was already close to rotation (if you look at Rally and Bant Company, their most dominant times were in the two or three months before they rotated from the format)
These three cards have been insane powerhouses and will most assuredly have forever homes in my list