Presumably you dont care about that part, since youre trying to wrap things up with the end step trigger anyway
It embraces tribal identity without feeling repetitive, revitalizes -1/-1 counters in a meaningful way, and delivers two genuinely exciting Commander decks in Dance of the Elements and Blight Curse
In my position
Their vehicles are quick, handle well, fueled by aether, and hover just above the ground, making them good for any terrain they might encounter during the race
Even if theyre removed, youre going to do some serious damage, which can be the difference between comfortably winning or just barely losing
Force of Will continues to be an important and potent card in every format it is legal in because it can counter any spell without the use of mana