We were all miserable together, which made it fun
The secondary Adventure function of Towns at least gives them some utility, such as Midgar letting players sacrifice to draw, or Ishgard summoning artifacts from the graveyard to the hand
Rona's other side is Rona, Tolarian Obliterator, a huge 5/5 creature with trample that heavily punishes the opponent for dealing damage to it
Like the Phoenix, he has a leaves play trigger from your graveyard, this time he won't ting for three damage but instead make a 3/2
I also really like the Character Rare from Cosmic Eclipse and the WB Promo as well
Theres also a creature with double strike and trample in the deck, if there needs to be a single card to point towards and say this right here is what pushes Integrity over the top. On the topic of a crappy Lightning Helix, context, context, context