What this card does is it gets rid of any disruption the opponent may have, without triggering any destruction effects (this doesn't stop them from chaining something to it, however)
Exodia Necross, Contract with Exodia, and The Legendary Exodia Incarnate are both solid alternatives in case your original win condition plans fall through
The Challenge Hall is an event hosted regularly during the game, where players must defeat three randomly chosen opponents in a row
The last one in particular is amazing for when the stack is getting a bit busy (such as if someone is playing a Storm deck, or if there has been a lot of interaction), as it counters every spell and ability, and then exiles every spell cast
Trying to shove the pack in the cardsaver might damage it
Do not overfill: Exceeding the recommended card capacity may place excessive strain on the magnetic closure mechanism, thereby shortening its lifespan