Faldorn, Dread Wolf Herald One of the worse mythics on the list, Faldorn, Dread Wolf Herald still brings some nice value to the world of Gruul stompy
in multiplayer games with a longer-term build-up, it was no longer easy to build on the destruction of lands, rather on the sacrifice mechanics and their passive damage output, as well as the destruction of the opponents creatures
It makes it easier to define things if done like this but I would contest that it is more relevant to think of a tempo neatural turn as being equivalent to the average cube play for that turn
Each of these characters lets you customize your playstyle and offers different ways to achieve your goal: accumulating +1/+1 counters on your creatures to strengthen your team
Her combination of extremely resilient body combined with the dual threats of tokens going wide or a single giant, flying threat killing you quickly, has made her a top tier choice in basically every format since her inception
So, I suppose all the selling points are there