If your deck is trying to cast as many X spells as possible every turn, and wants X to be as much as possible, we probably want to prioritize ramp more highly than just 8 or 10 spells - in fact, I can see running 60 mana sources, like this Vaevictis Asmadi, the Dire deck
A symptom of this is incidentally shutting off random Terramorphic Expanses from other players who don't necessarily need to be punished
We'll definitely want to play four of each of these so that we'll have better odds of drawing both of our "colors" early in the game
Ahead of the full Spring Superdrop announcement next Monday, the contents of this drop have been revealed on Twitter
Card Set(s) CS 25-26 Celebration Pack CARD VIEW OP09-013 | R | CHARACTER Yasopp Attribute Ranged Block icon 3 Effect [On Play] Up to 1 of your Leader gains +1000 power until the end of your opponent's next turn
Destroy all creatures that arent of the chosen type