Commander players generally dont want to waste their entire turn of mana just to remove one creature unless they are about to lose the game
By itself, this is a Turn 3 win with no need for Turn 1 acceleration (unlike the Heliod, Sun-Crowned combos, for example) and only requiring two cards that are each quite versatile, making it more compact and modular than any other creature combo in these colours
But if history is any guide, today's Japan-exclusive promo is often tomorrow's impossibly expensive collector's item.
this card aged out of the rotating Core Constructed format, and its not played in the non-rotating Infinity format
Elves have a strong creature type you can build around, and a 2/1 that can punch someone in the face is awesome
Magic Untapped looks at one of Magic: The Gathering's rarest cards of all time: 1996 World Champion