Cards like Oblivion Ring or Banishing Light now exile two permanents instead of just one
Play Boosters are great for building powerful decks, are balanced for Limited play, and contain at least one shiny foil card
Most tribal decks, such as Zombie decks, will use enchantments to boost their creatures, instants/sorceries to apply one-time effects to those Zombies, or even planeswalkers for value turn after turn
Part of this was because we were in the middle of the Ravnica: City of Guilds block and were using creature types to create distance between the different guilds
Whats worse is that if you take more than a few seconds to read a card, which youll do a lot in the early game, your opponent starts trash talking you
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