While this variant has lost a great deal of popularity with the introduction of the Fiendsmith package in The infinite forbidden, this variant gains increased consistency in the same manner as the Centur-Ion decklist shown
Its uninkable status is a bit of a downer, but seven willpower and two lore for questing are respectable advantages
If your opponent activates a card(s) effect(s) that would destroy a face-up WIND monster you control, you may detach 1 Xyz material from this card instead
But trying to fit that simple, flavorful idea of necromancy into a usable spell has created a card which not only reanimates with great efficiency, but enables all sorts of trickery due to its overlapping triggers
This can help you improve both your drafting and decision-making about which cards are the best picks and build-arounds
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