The publisher has previously stated that their teams quietly plan years in advance when creating space for future keywords and card designs, but we wont know for sure until Into the Inklands launches on February 23rd in local game stores and March 8th online and in larger retail locations
Ulrich of the Krallenhorde can make a creature huge by giving it +4/+4 when it comes into play or transforms into a human, which is fine, but it doesnt do anything other than make a creature big for a turn
You might not get the creature back at the same size it started as, but, crucially with Dollhouse, you dont lose the token at the end of your turn and it still has haste
Fight vs Indestructible Indestructible creatures can be very effective in fights since they can take riskier engagements
Emerald is the only ink with characters who actively punish opposing players for challenging them
You have to sacrifice a creature every turn to keep it, which, in a token deck, is a very small price to pay