What makes Rosa so strong is the combination of character popularity, set prestige, and artwork that has aged very well
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Aeve, Progenitor Ooze All of History, All at Once Amphibian Downpour Arrow Storm Astral Steel Attempted Murder Brain Freeze Captain Lannery Storm Captain Lannery Storm Chatterstorm Cinder Storm Comet Storm Command the Storm Crackling Spellslinger Crow Storm Dragonstorm Elemental Eruption Empty the Warrens Etali, Primal Storm Eye of the Storm Fiery Encore Flusterstorm Galvanic Giant Galvanic Giant Galvanic Relay Grapeshot Ground Rift Hail Storm Hall of Storm Giants Haze of Rage Hindering Touch Hunting Pack Ignite Memories Ion Storm Krosan Adaptation (playtest) Lava Storm Lightning Storm Meteor Storm Mind's Desire Mordor on the March Murmuration Nahiri, Storm of Stone Najal, the Storm Runner Needle Storm Pigment Storm Possibility Storm Prismari, the Inspiration Radstorm Ral, Crackling Wit Ral, Storm Conduit Reaping the Graves Scattershot Siani, Eye of the Storm Spreading Insurrection Sprouting Vines Storm Caller Storm Elemental Storm Entity Storm Fleet Aerialist Storm Fleet Arsonist Storm Fleet Negotiator Storm Fleet Pyromancer Storm Fleet Sprinter Storm Fleet Spy Storm Fleet Swashbuckler Storm God's Oracle Storm Herald Storm Sculptor Storm Seeker Storm Shaman Storm Skreelix Storm Spirit

Its usually not too hard to get combat damage through now and then during the course of a Commander game, which means that he can probably help you cast a lot of spells under the right circumstances
One of the biggest draws for Ezio Auditore da Firenze is it's the best choice for a commander that lets you play every Assassin featured in the set
If a player meets the win condition, the remaining players have one turn to try to stop the villain or lose at the end of that turn