Each starter deck comes with a deck of 60 cards, two of which are foil cards, 11 damage counters, 1 paper playmat, 1 paper Lore tracker token, game rules, and a booster pack with 12 cards
Therefore, questing with Max Goof gets you two lore and the possibility of a free song card being played and put back in the deck
When that lifegain is stapled to effects that give you extra cards, its even better
Sapphire decks are the most card-efficient, generating resources and filtering to key pieces across a longer game
Maleficent carries a punishing banishment ability that triggers the moment she enters play, instantly deleting any opposing character regardless of their willpower or protective keywords
It's not a natural fit for many meta decks at the moment, but it's a powerful opportunity for card draw that's hard to ignore