Whenever damage is dealt to an opponent from any source, you add that many +1/+1 counters to [c]War Elemental[/c]
Nothing really to say about this other than token decks will love it more than this deck will, and while I dont think it will be expensive, Id keep an eye out to add it to your collection if you like tokens and have a White/X deck with them
(Max Qty: 25) (Max Qty: 22) (Max Qty: 24) (Max Qty: 33) (Max Qty: 7) (Max Qty: 164) (Max Qty: 11) (Max Qty: 3) (Max Qty: 31) (Max Qty: 136) (Max Qty: 42) (Max Qty: 62) (Max Qty: 14)
Abandon Attachments Blast of Genius Broadside Barrage Culmination of Studies Cunning Strike Electrolyze Glacial Dragonhunt Hypothesizzle Inside Out Magma Opus Master the Way Practical Research Prismari Charm Research // Development Rush of Inspiration Slick Sequence Traumatic Critique
Combat Many decks are combat-focused, so making sure your creatures can push through for damage is a priority especially if youre trying to win through commander damage
The first can give your team haste, which is nice for just a single Red mana that doesn't tap it