As a note, most infinite flicker combos tend to use a combination of a handful of cards: Panharmonicon, Felidar Guardian, Ephemerate, Cloudshift, Restoration Angel, and Lumbering Battlement
Depending on how degenerate you want to be this can range from fun value to bonkers
With a little deck manipulation, you can easily get a good number of cards off the top of your deck with minimal life lost
Good token commanders in MTG must have at least 1 of the following 3 characteristics: The ability to generate a large number of tokens at a proportionally low mana and opportunity cost Easily repeatable token generation Strong supporting effects for tokens that justify not being able to create tokens Good token commanders also can have the following traits in conjunction with the above: Fast, accessible payoffs for creating your tokens, such as giving them haste, boosting their power, or gaining effects when they die Potential for establishing infinite combos with your tokens Miscellaneous useful effects Many of the strongest token commanders have multiple traits from the lists above and contain access to green and/or white cards, as these colors have the most powerful support cards for token strategies, many of which were shown earlier

Left unchecked, the enchantment usually runs away with the game in two or three turns and is almost impossible to stop with creature removal since the Skeleton tokens just keep coming
You can add one loyalty to make a 3/3 Beast token, which is nice