The main difference is that this isnt done in a very consistent manner, Magic's changes in Standard are smaller and less frequent
In competitive play you'll see less clown cars and bumper cars, and the race is often over before slower entrants have even gotten up to full speed
Principles of Fun Commander Games As mentioned, every person has a different definition of fun, but I believe that a few universal factors tend to generally contribute to a more fun Commander game: Fun Commander games are relatively balanced
How can location cards be removed
You might be able to make an educated guess as to whether a card you need is going to be in a specific players deck based on their commander and perceived budget, but thats far from a guarantee as they are just as likely to have forgotten to include the card youre searching for or simply havent bought a copy of it yet
At some point, youll run out of lands in hand, and you dont automatically draw a land every turn