"You never know what the future brings, but I don't plan to sell my collection anytime soon," Solkanar added
They can be cast as if they were in your hand from here and can be returned to the Command Zone if they were to die
One difference here is that the lands are played from exile, not cast from exile like most adventures, so cards that key off of casting from exile specifically wont trigger
Especially in a cube environment where they arent a major theme, I just want the cards to do what they say they do without needing a whole separate thing to keep track of
Triskaidekaphile is probably worth a slot since putting lands into your hand at instant speed could creep you up to thirteen cards and the win condition, and other than that, the card draw ability and no maximum hand size are going to be useful
As Luck Would Have It As Luck Would Have It is a riff on Helix Pinnacle, and once youre rolling several d20s a turn, it becomes very possible to get to 100 counters, especially considering cards that let you roll more than one die and consider the highest roll