Its a 4/3 with reach, which helps blocking small fliers, while also attacking well
Even if you dont end up with that ideal situation, you have a sizable creature with Trample that your opponent has to account for, and while sometimes it just wont be able to attack, it will pretty much always be something of a threat to them This is a fine two drop
The effects of cards like "OP08-022 Inuarashi" and "OP08-023 Carrot" prevent opponent Characters from becoming active again, allowing you to reduce the opponent's life
However, while playing the deck a fair bit myself, I saw how the deck really wanted some more early interaction
Fall of Cair Andros This three-drop Red rare enchantment kicks off my first list at the 13 spot
Also noteworthy is the impact Charizard ex has had on the Pokemon TCG meta, instilling itself as a powerful force for collectors and players in the Scarlet and Violet era of the Pokemon TCG