Ruby/Sapphire Into the Inklands Starter Deck Cogsworth - Talking Clock (x2) Della Duck - Unstoppable Mom (x3) Dewey - Showy Nephew (x2) Duke Weaselton - Small-Time Crook (x2) Flintheart Glomgold - Lone Cheater (x2) Flounder - Voice of Reason (x3) Gramma Tala - Keeper of Ancient Stories (x3) Gyro Gearloose - Gadget Genius (x1) HeiHei - Accidental Explorer (x3) Huey - Savvy Nephew (x1) Kakamora - Menacing Sailor (x3) Louis - Chill Nephew (x3) 003-150 (x2) Maui - Winged Demigod (x3) Minnie Mouse - Always Classy (x2) Moana - Born Leader (x1) Moana - Undeterred Voyager (x3) Scrooge McDuck - Richest Duck in the World (x1) Scrooge McDuck - Uncle Moneybags (x2) Simba - Scrappy Cub (x1) Webby Vanderquack - Enthusiastic Duck (x3) Dragon Fire (x2) Voyage (x2) Maui's Fish Hook (x1) Sumerian Talisman (x2) Vault Door (x2) Agrabah - Marketplace (x3) Motunui - Island Paradise (x2) Amber/Emerald Into the Inklands Starter Deck Cubby - Mighty Lost Boy (x3) Dalmatian Puppy - Tail Wagger (x5) 003-071 (x2) Flotsam - Riffraff (x2) Helga Sinclair - Vengeful Partner (x1) Horace - No-Good Scoundrel (x2) Jasper - Common Crook (x2) Jetsam - Riffraff (x2) Kida - Atlantean (x3) Kit Cloudkicker - Tough Guy (x2) Lucky - The 15th Puppy (x1) Nani - Protective Sister (x2) 003-014 (x3) Peter Pan - Lost Boy Leader (x1) Pluto - Determined Defender (x1) Pluto - Friendly Pooch (x3) Pongo - Determined Father (x1) Robin Hood - Daydreamer (x1) Rolly - Hungry Pup (x3) Starkey - Devious Pirate (x1) Tinker Bell - Generous Fairy (x2) Wendy Darling - Talented Sailor (x3) Wildcat - Mechanic (x2) Strike a Good Match (x2) Hypnotize (x2) Improvise (x3) 003-100 (x3) 003-032 (x2)

Furthermore, the cards within this bundle include the Chocobo Track Foil edition card, a unique foil pattern that looks like chocobo footprints
Also featuring the Enchanted rarity, Scar sits smirking over his most recent conquest
Even better, every time Raubahn attacks, it gets to attach an equipment for free, which makes cards like Colossus Hammer a perfect fit
At a cost of only four ink, it's easy to get Madam Mim onto the board fairly early in the game
Papalymo Totolymo's first ability resolves before the spell that caused it to trigger