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Archfiend of Despair [Commander Masters] Condition:Heavily Played Set: Stronghold Type: Sorcery Rarity:

SKU: 32303243328

4.4
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Description

Set: Stronghold Type: Sorcery Rarity: Common Cost: {1}{R} Mob Justice deals damage to target player or planeswalker equal to the number of creatures you control

Set: Commander Anthology Type: Creature — Human Wizard Rarity: Uncommon Cost: {3}{G}{W}{U} Vigilance

) You may trash 2 cards from your hand: Play up to 4 "GERMA 66" type Character cards with different card names and 4000 power or less from your trash

Set: Innistrad: Crimson Vow Type: Creature — Human Knight Rarity: Uncommon Cost: {2}{G}{W} As long as you've put one or more +1/+1 counters on a creature this turn

Set: Unfinity Type: Creature — Goblin Employee Rarity: Uncommon Cost: {3}{R} Reach

Archfiend of Despair [Commander Masters] Condition:Heavily Played Set: Stronghold Type: Sorcery Rarity:Set: Commander Masters Type: Creature Demon Rarity: Mythic Cost: {6}{B}{B} Flying Your opponents can't gain life. At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.) Flying Your opponents can't gain life. At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)

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