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Captivating Crew [Game Night] Condition:Moderately Played then sacrifices a third of

SKU: 20718735734

4.9
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Description

then sacrifices a third of the lands they control

Set: Planechase Type: Creature — Goblin Soldier Rarity: Uncommon Cost: {R/W}{R/W}{R/W} Double strike

prevent all combat damage that would be dealt to and dealt by it this turn

Set: Oath of the Gatewatch Type: Artifact — Equipment Rarity: Rare Cost: {2} Equipped creature gets +1/+0

and shuffle

Captivating Crew [Game Night] Condition:Moderately Played then sacrifices a third ofSet: Game Night Type: Creature Human Pirate Rarity: Rare Cost: {3}{R} {3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery. "We sail. We plunder. Then we dance."

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